Feelings and awe in contemporary game design


It’s not something about my work or something new to show you, but I found this interesting article about emotions and feelings in games and I would like to share it with you all. Jenova Chen talks about the process behind the outstanding PS3 game Journey. This topic is something I really care about. Infact I’m actually reading the book Reality is Broken by Jane McGonigal and it’s opening my mind to a new era of game design and gameful experiences in the real world. If you find it in a book store, don’t think twice, go and get it!

Article by Brandon Sheffield / Gamasutra, February the 7th 2013

Continue reading